Install MixedStorage
It takes a couple of minutes: extract one folder, enable two mods, and restart the game.
Requirements
- Timberborn 1.1.2.4
The version MixedStorage is built for. Other versions aren't guaranteed.
- Harmony 2.4.1 or newer
A required mod, from the Steam Workshop.
- BeaverBuddies Stability Fork
Optional, only for co-op.
Step by step
-
Download the ZIP
Open the latest release and, under Assets, choose MixedStorage-v1.2.1.zip. Don't pick Source code.
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Close Timberborn and extract
With the game closed, extract the ZIP's
MixedStoragefolder intoDocuments\Timberborn\Mods. If your Documents folder is in OneDrive, useOneDrive\Documents\Timberborn\Mods.Windows' Extract All adds an extra folder named after the ZIP. Move the
MixedStoragefolder inside it into Mods. -
Check the folder layout
You should end up with exactly this:
Documents\Timberborn\Mods\ └─ MixedStorage\ ├─ README.md └─ version-1.1\ ├─ manifest.json └─ MixedStorage.dllCheck that there's no extra folder around
MixedStorageand no secondMixedStorageinside it. -
Install Harmony if needed
If you don't have Harmony 2.4.1 or newer, subscribe to it on the Steam Workshop.
-
Enable and restart
Start Timberborn, enable Harmony and MixedStorage in the mod manager, and restart when prompted.
Check it works
Load a save and select a supported warehouse or pile. Its window should show a Storage Allocation panel.
Not there? Search Player.log for [MixedStorage]. A working install logs this line at startup:
[MixedStorage] <version> loaded; warehouse and pile allocations for Timberborn 1.1.2.4.
On Windows, the log is in %USERPROFILE%\AppData\LocalLow\Mechanistry\Timberborn. Still missing? See the troubleshooting guide.
Your first mixed storage building
Select a building
Click a supported warehouse or pile.
Find your goods
Look in Storage Allocation, or use Search.
Enter percentages
Type a percentage for each good you want. Leave the rest at 0%.
Make it 100% and apply
When the total is exactly 100%, click Apply 100%. In a 1,200-capacity warehouse,
50carrots and50gears allow 600 of each. Apply grayed out? Here's why.
To make a building store nothing, set every good to 0% (Clear all does this) and click Apply: store nothing. Stock already there stays and can be hauled out.
Edits are drafts until you click Apply. While Apply would change the building, it has an orange ring.
The controls
| Control | What it does |
|---|---|
| Max | Sets that good to 100% and every other good to 0%. |
| × beside a percentage | Sets that good to 0%. |
| Clear all | Sets every good to 0%. |
| Revert | Discards your edits. |
| Allocated goods only | Shows only goods above 0%. |
| Copy allocations | Copies a valid 100% split. |
| Paste allocations | Pastes it into another building. Limits follow that building's capacity. |
Percentages allow two decimal places. Paste works only if the building accepts every copied good. Stock, hauling mode and hauler priority aren't copied, and the copy is kept until you close the game.
Upgrading
With the game closed, replace the MixedStorage files with the new ones. Your allocations are kept. In co-op, everyone updates together.
Still have MixedStorage-BeaverBuddies?
MixedStorage includes what that old add-on did, and leaving it enabled causes a startup error. Remove or disable it, but keep BeaverBuddies itself for co-op.
Multiplayer with BeaverBuddies
- Co-op needs the latest BeaverBuddies Stability Fork on every computer.
- Every player needs the same MixedStorage version, Stability Fork build and game version.
- There's no separate multiplayer download. Co-op support is built in and turns on by itself.
- After upgrading, everyone restarts the game and starts a fresh session.
Apply says multiplayer support could not start? Here's why.
Removing MixedStorage
Close Timberborn, then disable MixedStorage in the mod manager or delete its folder. In saves that used it, each mixed building goes back to one good: the one with the largest share. Haulers move the other goods out, as when you change a warehouse's good in the base game.